“In Batman: Arkham Asylum, the Dark Knight pummels an endless stream of thugs, but will the game deliver the same two-fisted brutality to your video card? Find out as we examine gameplay performance and image quality on nine of today’s video cards. Extensive testing of NVIDIA’s PhysX and what it means to your gameplay experience!”Here is some more Tech News from around the web:
- We’re going to need guns: Ars reviews Borderlands
- Interview with Codemasters – Operation Flashpoint: Dragon Rising @ Gamingheaven
- Game devs speak out on Valve, Steam and conflict of interest @ Ars Technica
- Tropico 3 (PC) Review @ Gamingheaven
- A Futurelooks Guide to Seven Video Games that Shaped Mainstream Societ
- When robots fall in love: Ars reviews Machinarium
- How Far Has PC Gaming Come? @ bit-tech
- Left4Dead Crash Course (PC) Review @ Gamingheaven
- Gratuitous Space Battles @ Elite Bastards
- Lego Rock Band Preview @ Gamingheaven
- Brutal Legend (X360 & PS3) Review @ Gamingheaven
- Zhu Zhu Pets @ I4U
- Pro Evolution Soccer 2010 (PS3 & X360) Review @ Gamingheaven
A study on Bat PhysX
While you have most likely read a few reviews of Arkham Asylum, none have focused so directly on the impact of PhysX on performance in this game that the review posted at [H]ard|OCP. Even if you have no desire to stare at the back of the Batman for the entire duration of a game, it is worth reading through the article to learn about PhysX. The first lesson comes from a huge hit in performance in a certain outside area that was apparent past a certain resolution. While nVIDIA offered one possible cause, [H] double checked to see if perhaps the cards were to blame. More discoveries followed including hard evidence as to what happens when you chug PhysX calculations on the same GPU that is powering your graphics.