Far Cry 2
Far Cry 2 (DirectX 10)
Far Cry 2 is the spiritual sequel to one of the best selling and longest living games on the PC though this title was developed not by Crytek, but by Ubisoft directly using a completely new engine as well. The game is set in Africa and you have malaria – what else do you need to know?



Far Cry 2 settings
Far Cry 2 includes a great benchmarking utility that allows us to setup for in-game testing of all varieties and includes both the ability to benchmark based on time (variable frame count) or based on speed (fixed frame count) – we went with the time-based option to simulate real-world gaming and allowing for apples-to-apples comparisons.


Far Cry 2 was easily the most demanding game in our suite and really brought the system to its knees using the same IQ settings with three monitors as we used with one. At 15 FPS it definitely isn’t playable; to find reasonable performance we dropped the IQ settings from “Very High” to “Medium” but left AA enabled. The results were obviously a little bit LESS impressive in terms of looks but the Eyefinity effect was still very, very cool. This is one of those titles that could really benefit from multi-GPU rendering!
Our experience with Far Cry 2 were not as great as other titles using AMD Eyefinity technology even though it was on AMD’s “working” list we received before testing.
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It really needs PLP support.
It really needs PLP support. really really really.