“Now that both the applicable software (Windows 7) and hardware (like AMD’s ATI Radeon HD 5970) have been released, we’re finally able to get an idea of what DirectX 11 (DX11) will really be capable of. There are only a couple of DX11 games out at the moment—BattleForge and S.TA.L.K.E.R.: Call of Pripyat—but more are slated to hit shelves within the next couple of months, including DiRT 2 on December 1. We have, however, come across an excellent tool for demonstrating the virtues of DX11: the Heaven Benchmark.”Here are some more Graphics Card articles from around the web:
- Powercolor HD 5750 PCS 1024 MB @ techPowerUp
- Sapphire HD5770 Videocard Review @ Tweaknews
- Sapphire Radeon HD 5750 @ Techgage
- ATI Radeon HD 5970 Overclocking Problems @ Legion Hardware
- Sapphire HD 5870 and HIS HD 5970: multi-monitor gaming goodness with ATI Eyefinity @ HEXUS
- ASUS Radeon EAH5850 @ Techgage
- Sapphire Radeon HD5850 @ Hardwareoverclock
- Attack of the Clones: ATI Radeon HD 58xx in CrossFireX Configurations @ X-bit Labs
- igabyte ATI Radeon HD 5970 2 GB @ motherboards.org
- XFX GeForce GT 240 @ Guru of 3D
- Inno3D GeForce GT220 Graphics card Review @ XtremeComputing
Not another DX10

Microsoft had a hope that DX10 would convince masses of gamers to migrate from WinXP to Vista. Unfortunately, a better dynamic lighting range and slightly improved textures just wasn’t enough to convince gamers to upgrade en mass. Part of that was hardware support but mostly it was the poor implementation of features into games, there was not a huge difference. DX11’s arrival saw affordable hardware on the scene already and a list of games that will support it before launch. Perhaps the biggest draw is the Heaven Benchmark, which if you have not yet seen, then you should head straight to ExtremeTech for a look. Certainly this benchmark is optimized and we may not see this level of complexity in games initially, but it does give you a reason to think about moving to Win7 and start saving for an HD5970.