“What are some new DX11 features DiRT 2 Demo brings with it, and what do they look like? Will DX11 cause a large drain on performance? These topics are briefly previewed today with the DiRT 2 demo and a handful of video cards.”Here is some more Tech News from around the web:
- Dirt 2 Performance Analysis DX11 – ATI @ DriverHeaven
- Colin McRae: DiRT 2 (PC) review @ Elite Bastards
- Napoleon: Total War Preview (PC) @ Gamingheaven
- Call Of Duty: Modern Warfare 2 @ Metku.net
- Dragon Age: Origins Review (PC, PS3, 360) @ OCModShop
- Rogue Warrior (PC) Review @ GamingHeaven
- Gaming in 2010 and Beyond – Where do we go from here @ Tweaktown
- Win a copy of Colin McRae: DiRT 2 for the PC @ Elite Bastards
- Cloning or theft? Ars explores game design with Jenova Chen
- Blood Bowl – Xbox 360 @ HEXUS
- Dark Void – PC, Xbox 360, PS3 @ HEXUS
- Bayonetta – Xbox 360, PS3 @ HEXUS
- Avatar: The Game (X360 & PS3) Review @ Gamingheaven
Get dirty in high def
With the advent of DX11 and affordable cards that can handle the new features comes a whole new language of features to explore. High Definition Ambient Occlusion, High Dynamic Range in 64-bit and even updates to shadow mappings. [H]ard|OCP takes you on a visual trip through the differences between DX9 and DX11 using the only game out there that currently takes advantage of the new instruction sets, DiRT 2.