DX11: Metro 2033

Metro 2033 (DirectX 11)


The latest addition to our gaming benchmark suite, Metro 2033 is one of the best looking PC games in years.  By utilizing some advanced DX11 features as well as impressively high-quality shading routines this title pushes our graphics in way we have seen since the first days of Crysis. 

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  1

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  2

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  3

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  4
We ran Metro 2033 with Advance DOF disabled because it brought all of the cards but the GTX 480 to an unplayable state.


NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  5

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  6

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  7

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  8

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  9

NVIDIA GeForce GTX 480 and GTX 470 Review - GF100 and Fermi tackle gaming - Graphics Cards  10

When we said that Metro 2033 was a BEAST on your graphics cards, we meant it!  At 1920×1200 the GTX 480 has a small lead in performance over the HD 5970 and a BIG lead over the HD 5870; even the GTX 470 is doing better than AMD’s best single GPU option here.  However, at 2560×1600, only the GTX 480 has a chance of making this a playable experience and you would definitely have to turn down the IQ settings with any other card.  We were told that the state of drivers for Metro 2033 from AMD were still early and that we could expect big performance jumps up there soon – and we believe that AMD will at least be able to get this title in line with what we saw in all of our previous games.

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