World in Conflict

World in Conflict (DirectX 10)


An incredibly detailed RTS game, World in Conflict allows you to look at your troops from a bird’s eye view as well as zooming to street level to get hands on with the combat.  As you get closer, the game only looks better, as the scaling detail is incredible making this title an easy pick for DX10 benchmarking.

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 96

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 97
 
Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 98

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 99

World in Conflict Test Settings


Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 100

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 101

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 102

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 103

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 104

Galaxy GeForce GTX 465 1GB Review - NVIDIA lowers Fermi cost of entry - Graphics Cards 105

Results continue to be predictable with a reasonable tie between HD 5850 and GTX 465 in terms of performance and a 25-28% advantage going to the GTX 470.  Even though in many ways World in Conflict appears to be CPU bound we still saw a 90% increase in performance when running a pair of these GTX 465 cards.  Very nice!

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