Right on queue, Linux-centric website Phoronix.com has posted a comparison of OpenGL performance on the three major platforms: Windows 7, Linux (Ubuntu) and Mac OS X. They even compare the Intel integrated graphics technology and the discrete NVIDIA options as well.
Phoronix was of course testing on Apple hardware as that is the only legitimate way to evaluate performance on Mac OS X but as you can see here there are noticeable differences in the OpenGL performance between the platforms. As it turns out, throughout the article, Windows still continues to be the best performer for OpenGL though Linux wasn’t far behind in most cases. Be sure to check out all of Phoronix.com’s article for the details!
This is good news for gamers across ANY system as we see the progression of PC-gaming to Macs and yes, even Linux.
This is good news for gamers across ANY system as we see the progression of PC-gaming to Macs and yes, even Linux.
While it is a pity we were only able to perform this operating system comparison on two Mac Mini setups — and with the older Core 2 Duo Mac Mini bearing Intel graphics it would not support Windows 7 x64 — the results were certainly interesting. With every OpenGL gaming test and at every tested resolution, Microsoft Windows 7 x64 was significantly faster than Mac OS X 10.6.3 on Apple’s very own hardware. In many cases, Windows 7 produced noticeably higher frame-rates than even Ubuntu 10.04 LTS “Lucid Lynx”, which was somewhat surprising considering the competitive performance last week in our Windows vs. Ubuntu Linux performance comparison.