World in Conflict
World in Conflict (DirectX 10)
An incredibly detailed RTS game, World in Conflict allows you to look at your troops from a bird’s eye view as well as zooming to street level to get hands on with the combat. As you get closer, the game only looks better, as the scaling detail is incredible making this title an easy pick for DX10 benchmarking.




World
in Conflict Test Settings






World in Conflict appears to be the most CPU-bound game in our testing suite at lower resolution and it isn’t until we do hit the 2560×1600 resolution that performance gaps are really worth the money. For example, with the pair of GTX 470s, performance goes from 48.8 average FPS up to 89.5 – a boost of 83%! The average frame rate actually goes up 87% (!!) from 23 FPS to 43 FPS as well!