DX11: Metro 2033
Metro 2033 (DirectX 11)
The latest addition to our gaming benchmark suite, Metro 2033 is one of the best looking PC games in years. By utilizing some advanced DX11 features as well as impressively high-quality shading routines this title pushes our graphics in way we have seen since the first days of Crysis.
We ran Metro 2033 with Advance DOF disabled because it brought all of the cards but the GTX 480 to an unplayable state.
Yah, the GeForce GTX 470 really shows a lot of advantages in our Metro 2033 testing – the GTX 460s are really not playable with these settings (at least I wouldn’t recommend it). The difference in performance between the 1GB and 768MB models is pretty drastic: 35%+! Performance of the Radeon HD 5830 is about on par with the 768MB model of the GTX 460.



It’s hard to find the GTX460
It’s hard to find the GTX460 1GB 256BIT None Over clocked.
However..they do have 192BIT Version…How much of decrease do you think it would be from the 256BIT?
everywhere i looked 256BIT was sold out…NEWEGG even said it was discontinued…But why! it’s not even that old of a card….
Written 12/25/2011