Metro 2033 – CrossFire and Architecture
Metro 2033 (DirectX 11)
The latest addition to our gaming benchmark suite, Metro 2033 is one of the best looking PC games in years. By utilizing some advanced DX11 features as well as impressively high-quality shading routines this title pushes our graphics in way we have seen since the first days of Crysis.
We ran Metro 2033 with Advance DOF disabled because it brought all of the cards but the GTX 480 to an unplayable state.
CrossFire scaling is pretty impressive in Metro 2033 as we see as much as an 80% improvement in performance.
Looking at the four new 6000-series card from AMD shows a notable performance difference between the HD 6870 and the HD 6950 demonstrating the architecture improvements in the newer design.