Lost Planet 2 – CrossFire and Architecture
Lost Planet 2 (DirectX 11)
The gigantic Akrid, epic environments, and heavily-armoured vital suits of Lost Planet 2 come to PCs beginning October 15! LP2 will be coming to your favorite digital distribution portal soon as well.
Featuring support for DirectX® 11 and DirectX 9, Lost Planet 2 delivers its Akrid-infested world in even greater detail. Through DirectX® 11 features, smoke will have lifelike volume and depth, water surfaces react realistically to player interaction and bullets, and level bosses are rendered with more detail than ever before.
The primary purpose of Test B is to push the PC to its limits and to evaluate the maximum performance of the PC. It utilizes many functions of Direct X11 resulting in a very performance-orientated, very demanding benchmark mode.
Lost Planet 2 Test Settings
At the top resolution performance does scale by about 76% or so which is nice to see, but even here the results are much lower than the NVIDIA ones on the previous page.
The performance scaling in the 6000-series family is evident here.