Unigine Heaven v2.1
Heaven Benchmark (DirectX 11)
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine™ engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.
- Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL 4.0
- Comprehensive use of tessellation technology
- Advanced SSAO (screen-space ambient occlusion)
- Volumetric cumulonimbus clouds generated by a physically accurate algorithm
- Simulation of changing light conditions
- Dynamic sky with light scattering
- Interactive experience with fly/walk-through modes
- Stereo 3D modes:
- Anaglyph
- Separate images
- 3D Vision
- iZ3



Unigine Heaven Test Settings

The GTX 590 falls just behind the Radeon HD 6990 results at both Disabled and Normal tessellation levels but takes a slight lead when we crank it up to the Extreme tessellation setting. NVIDIA continues to have the edge in raw tessellation horsepower though how well that is utilized in games hasn’t really been seen.

Our results continue on the same trend of seeing the GTX 580 SLI configuration dominate (21% faster at Extreme settings) with the GTX 570s falling just short.
LooooolZZZ, Every 1 knows
LooooolZZZ, Every 1 knows HD6990 is Better, the only thing that gtx has over 6990 is quitter fan, but has serious issues with overheating n power consumption, also HD6990 is longer a bit (12″), but come on, who cares about these stuff over performance??!, and I am wondering why nvidia keep making ads while AMD is just gave the hd6990 with simple packet, while nvidia’s packs r really fancy ones, think about it 😉
Amd Fanboy Trollololol
🙂
Amd Fanboy Trollololol
🙂
have a look on
have a look on http://www.youtube.com/watch?v=Kq40MqiPkJQ