Battlefield: Bad Company 2
Battlefield: Bad Company 2 (DirectX 11)
Battlefield Bad Company™ 2 brings the spectacular Battlefield gameplay to the forefront of next-gen consoles and PC, featuring best-in-class vehicular combat set across a wide range of huge sandbox maps each with a different tactical focus. New vehicles like the All Terrain Vehicle (ATV) and the UH-60 transport helicopter allow for all-new multiplayer tactics in the warzone. Extensive fine-tuning ensures that this will be the most realistic vehicle combat experience to date. Tactical destruction is taken to new heights with the updated DICE Frostbite engine. Players can now take down entire buildings or create their own vantage points by blasting holes through cover, thereby delivering a unique dynamic experience in every match.
Players can also compete in 4-player teams in 2 exclusive squad-only game modes, fighting together to unlock exclusive team awards and achievements. Spawn on your squad to get straight into the action and use gadgets such as the tracer dart in conjunction with the RPG to devastating effect. Excellence in the battlefield is rewarded with an extensive range of pins, insignias and stars to unlock along with 50 dedicated ranks to achieve. Variety also extends into the range of customizable kits weapons and vehicles available. With 4 distinct character classes, dozens of weapons, several gadgets and specializations, players have over 15,000 kit variations to discover and master. Players will be able to fine-tune their preferred fighting style to give them the edge in combat.
All of these features combine to deliver spectacular and unpredictable action moments found nowhere else in a modern warfare experience. The game also sees the return of the “B” Company squad in a more mature and intense single player experience where the stakes are higher than ever.
Bad Company 2 Test Settings
Are you seeing a pattern here? The GTX 590 is again the leader at 1680×1050, basically ties the gaming performance of the HD 6990 at 1920×1200 and then falls behind at 2560×1600. All three results are still REALLY close though so I wouldn’t consider this a major issue yet.
Once again we see the GTX 590 running right behind the GTX 570s in SLI, well behind the GTX 580s in SLI (22% at 2560×1600) and dangerously close to the performance of the Radeon HD 6950s in CrossFire.