If you are a developer of applications which requires more performance than a CPU alone can provide then you are probably having a gleeful week. Today Microsoft announced their competitor to OpenCL and we have a large write-up about that aspect of their keynote address. If you are currently an OpenCL developer you are not left out, however, as AMD has announced new tools designed to make your life easier too.
General Purpose GPU utilities: Because BINK won’t satisfy this crowd.
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AMD’s spectrum of enhanced tools includes:
- gDEBuger: An OpenCL and OpenGL debugger, profiler, and memory analyzer released as a plugin for Visual Studio.
- Parallel Path Analyzer (PPA): A tool designed to profile data transfers and kernel execution across your system.
- Global Memory for Accelerators (GMAC) API: Lets developers use multiple devices without needing to manage multiple data buffers in both the CPU and the GPU.
- Task Manager API: A framework to manage scheduling kernels across devices.
These tools and utilities should make the development of software easier and allow more developers to take the risk on the new technology. The GPU has already proven itself worthy of more and more important tasks and it is only a matter of time before it is finally ubiquitous enough that it is a default component as important as the CPU itself. As an ironic aside, that should spur the adoption of PC Gaming given how many people would have sufficient hardware.