[H]ard|OCP has been having a hard go of it with recent game releases.  CoD Modern Warfare 3 was described as being useless for benchmarking as any mid range GPU can play at maxed settings even at high resolutions.  That discovery came after the Rage incident, when benchmarked it hit 60fps and refused to move, no matter what hardware was thrown at it.  Picture the expression on the reviewers face when they fired up Need For Speed: The Run expecting the Frostbite 2 engine of Battlefield 3 fame to torture their test bench only to find a similar result to Rage, except locked at 30fps.

Thankfully for the continued sanity of their review team, [H] also got hold of the Elder Scrolls V: Skyrim to benchmark.  Benchmarking this game was much more productive, especially in multi-GPU setups and it also revealed a small oddity with the games auto-detection of graphics settings.

"Need for Speed: The Run was released today, utilizing the Frostbite 2 engine, same as Battlefield 3, it should have some pretty good graphics. However, after we dove into this game this morning, we found that it falls rather flat for a PC game. We’ll talk about performance and image quality in this article."

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