We have seen previously that at the time of release, Batman Arkham City was not really a DX11 game. Sure you could enable DX11 but it would make the game unplayable. [H]ard|OCP were one of the first to complain about the performance and recently they revisited the game now that we have some new drivers … and were disappointed again. Right now the best experience you can have is with a GTX580 and with DX11 effects disabled. [H] feels this is truly sad as tessellation would bring a lot to the atmosphere of the game but until DX11 is fixed you simply won’t be able to see the game as it should be. Their recommendation is to hold off on purchasing this game until they have fixed it.
"The Caped Crusader has returned to crack more skulls on the streets of Arkham City. Rocksteady has enhanced the venerable UE3 engine with DirectX 11 and PhysX support, but can this aging graphics engine really handle such large, richly detailed outdoor areas? You might be surprised."
Here is some more Tech News from around the web:
- Serious Sam 3 BFE @ HardwareHeaven
- Batman Arkham City Review: PhysX and 3D Vision 2 Experience @Hi Tech Legion
- Surprise! A New X3 Expansion Beams In @ Rock, Paper, SHOTGUN
- Flatout 3: “20,000 Fully Destructible Objects” @ Rock, Paper, SHOTGUN
- Back To Front(ier): Pioneer @ Rock, Paper, SHOTGUN
- Need for Speed: The Run (PS3) @ HEXUS
- Super Mario 3D Land Nintendo 3DS @ Tweaktown
- Rayman Origins (XBOX 360) Game Review @ HardwareHeaven