Anger: My platform is the best
It is necessary to develop standard methods for software to communicate with other software and host hardware. These standards can be developed once by a programmer, learned as few times as possible by the user, and used infinitely by developers. These standards come in the forms of instruction sets, operating systems, drivers, APIs, user interfaces, and so forth. The typical issues arise when there are multiple standards with finite lifespans and legal restrictions placed upon its users, both “downstream” developers as well as end-users. Such is the definition of proprietary platforms.
And the best heavily-restricted and redundant box is…?
Exclusive titles are used to draw customers from one platform to another. If you are a fan of Ratchet and Clank and wish to play their sequels then Sony’s hardware will be on your credit card statements ad-infinitum. Halo, except for the good one and its decent sequel which are both available on Windows, are stuck in the land of Xbox. It’s a me? Not if you’re anywhere but Nintendo. The underlying question is, “Why do we have these exclusives?”
Let us look to the Internet for an example of platform exclusivity and how an open consortium mitigates all problems. In modern day times, we are seeing proprietary web platforms dissolve in favor of open alternatives. The development of the Internet is designed around groups of companies who develop features for their respective product and contribute them to the standard for consideration and maybe adoption. This model pushes for every entity to continually progress in their own way without wasting money and potential market share trying to fragment the industry favorably for them.
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When a proprietary platform exists you either get competitor(s) or a monopoly. When two or more proprietary platforms exist, the industry is severed into chunks and each side wastes resources in an attempt to fight everyone else. If two or more companies share an open platform, such as the members of the W3C, they each make money and share the burden of maintaining the platform. Exclusivity of art is also senseless as there is no segment of the market to be locked into.
It would be expected that proprietary situations would cause dissension (which it does occasionally, see: this whole article) but what often happens is the opposite: customers develop a loyalty to the platform they invested in for no reason other than their investment in it. You might ask how PC gaming is any better. Windows is proprietary by nature albeit to a lesser degree than consoles due to some degree of hardware agnosticism. The ideal solution would be migrating to a legally-enforced perpetually free (as in speech, though often also as in beer) platform such as Linux; this is still a PC-exclusive solution.
As an added benefit of a perpetually free platform: the modifications do not need to come from the consortium. Should the platform require alterations to support art that is either abandoned or unsupported, the community cannot be legally threatened (and in fact are encouraged to) take the steps necessary to preserve the art. You currently see that culture frequently in the communities surrounding WINE and platform emulators. You may not consider creating an emulator to be illegal, and it is not for the most part, however it is illegal to create a full emulator for recent platforms. The PS2 requires dumping a BIOS from an existing device which constitutes copyright infringement if done by the author(s) of the emulator; later platforms could require the breaking of encryption which is a felony under the DMCA unless an exemption is added.
Are you willing to put up with these issues for a bargain?
This article’s appendix could
This article’s appendix could be a lot better if it were elaborated.
Thanks for the feedback. It
Thanks for the feedback. It is a bit anaemic, but the point really was not all to big anyway. It is just to shatter just how sure people are that PC gaming is more expensive, despite fewer pockets being filled.
I almost never buy games at
I almost never buy games at full price of 60 bucks unless its a game I am really looking forward to. I have never re bought old accessories from when I had my ps2. My ps3 is online service is free. I also have been renting 3 ps3 games from my local library for the last year for free. I would have liked to see other cost comparisons. That did not assume what was assumed in that cost break down.
I personally think the REAL reason why people have been buying a console over a gaming PC in the latest generation is that a console is 400 bucks and a gaming PC you assumed is 1000. Many more people have 400 bucks to splurge on VS. a 1000.
That all being said. I’m greatly looking forward to building a gaming pc and installing linux.
Kind-of. I’d say more
Kind-of. I’d say more generally: marketing and giftability.
As for the cost comparison, the point was to show “Hey, this is a much better experience with the PC… and it’s cheaper. Thus, arguments that the PC is more expensive are simply wrong.”
The PC *can* be more expensive than the console… but only in special cases otherwise it wouldn’t be worth it for the company to MAKE the console. Example — if you borrowed all your games from the library, the console manufacturer would make no money… thus they would not sell the console under cost. Obviously on average they’re expecting to make profits… which means on average they expect people to throw their money away.
I agree, Over a consoles life
I agree, Over a consoles life span they are much more expensive,
STEAM on PC is king…
GTA4 + DLC = £4
Bioshock 2 + Bioshock 1 for FREE = £7
Oblivion = £4
Crysis + Crysis Warhead = £7
The list goes on, You’re talking well over £200 worth of console games for £22. I bought Dead Space 1 &2 in the recent STEAM sale for £8, Again about £60-80’s worth if bought on console.
Factor in greatly improved image quality, Higher frame rates, Higher graphic quality, Games that are actually rendered at HD resolutions and not fake up-scaled HD like the consoles.
The last console I owned was a PS2 but never again will I go back to them..
I see this article doesn’t
I see this article doesn’t factor in actually having friends on the platforms, considering a large amount of people get consoles for their friends do. They’d probably call you bitter, for they’re happy and you’re not.
This article summarizes
This article summarizes really well — which gaming platform to purchase based on your friends.
http://www.theseize.com/?p=81
good opinions, but i would
good opinions, but i would like to point out a couple issues. First of all, you seem to ignore the way lots of people get games which is borrowing them from their friends. When im done with a game, i can loan it to all my friends who can play for themselves. 10 years ago we could do this with pc games as well, but now with constant connections required to fight piracy, our glorious publishers have decided we dont need that option anymore. It seems the position of the industry is that the physical game is irrelevant, you are purchasing the right to play the game on only one account and can never transfer that when u r done. this is of course utter nonsense similar to the crap the record companies were pushing to kill used cd sales right before napster ate their lunch. Sharing with your friends is good right, not according to steam.
Which brings me to my second point, the constant connection requirement. I can play my console games anywhere in the world where i have power and have the full single player experience i crave. When i got into steam, i thought that offline mode offered the same option, Then my dsl went out for a couple weeks. Try it sometime. Unhook your computer from the series of tubes known as the internet. Try to boot steam, the first thing it does is try to go online for offline mode, then shut itself down when it can’t connect. so therefore the only way offline mode is worth anything is if you know before you lose your connection that you are going to lose your connection. How many of the connection problems youve had came with a warning. Therefore you lost your whole steam library. Also, lately all of the ea games on steam wont even play in offline mode without being able to connect to server. So what do i do when i lose connection and threfore every steam (well over 100) ive bought. Play my consoles which work just fine offline. So i guess my point is that each has strengths n weaknesses, but i think you missed a couple huge weaknesses for pc gaming that i have been experiencing lately.
Consoles are turning into
Consoles are turning into that. Again, it’s a problem with nature of the industry turning into consumable entertainment rather than intrinsically valuable art. Consoles are designed for the former nature where PCs are better suited (although not best suited until we get past proprietary platforms altogether) for the latter.
Just don’t let publishers use DRM… or at least not after an initial launch window (though that extra control hurts them, publishers are addicted to it, and it’s not too damaging if it gets removed very quickly)
This is already the case on
This is already the case on consoles. To play any EA game online (like battlefield 3) you have to have a pass which comes with the game. If you buy used or let someone borrow it, they have to pay $15 for the pass. Soon all games will have this which means that used 3o dollar game just became 45, more than many games cost on steam.
This be bull. Everyone says
This be bull. Everyone says the PC is dieing and everyone says console gaming is dead, yet both keep breeking there sales records. So long as theres money in it both arn’t going anywhere any time soon.
I wish this was true. I
I wish this was true. I really do. Truth is, at 1080p with giant pixels on flat screens. Most consumers can’t tell the difference in quality nor do they care to uses a mouse and keyboard as a means of interface. A nice wireless game controller and DX9 is frankly good enough. Almost all new blockbuster PC games are console ports and this trend has increased and not decreased. And honestly, until we are all able to run games like Crysis 2 and Metro 2033 on sub 500 dollar boxes there will be no change in the trends that show a decline in PC gaming. I am PC enthusiast and I have to admit that its way too much money to build a system that has awesome gaming performance, especially when both AMD and NV are lagging so far behind in giving people enough VRAM on even their most expensive cards. Discreet graphics cards are awesome, I have two in SLI and love them, but they are incredibly over priced compared to every other part of my system.
8G of DDR3 ram @ 1600 cas8 = 80 bucks
i7 2600k @ 5GHz+ = 300 bucks
z68 UD7 mobo = 300 bucks
120g SSD = 150 bucks
A pair of GTX 580s = 1100 dollars?
This is why console gaming has eclipsed PC gaming and will continue to do so until GPU makers can find a way to lower prices drastically.
BTW- a 2600k for 300 bucks with 8g’s of nice DDR3 is far more powerful (and better at math) than a couple 580s.
one last thought- I will be
one last thought- I will be excited when I can buy a motherboard from Gigabyte or EVGA with a socket for my CPU and my GPU. Let me install both chips and decide how to cool them. That is the future of discreet graphics.
really at the end of the day
really at the end of the day if you swap the 360 out for a PS3, and include decent gaming mice and keyboards for your gaming PC your PC is totally more expensive. The current decline of the 50 dollar PC game and the rise of the 60 dollar PC game offsets the 10 dollars a game savings, and then there are other factors like amazon, trading in old games you’ll never play again, etcetera that will further denounce your arguments for the PC.
At the end of the game quit trolling and get a PC and a PS3. There’s no reason why both can’t subsist and look at console sales during black friday. There’s no way you’re going to convince all of those parents that they’ll save more money for their kids or that it’ll be a better use of their time energy and effort to get them a PC instead of a 360.
What REALLY needs to happen is that companies need to give you a steam version with your console version. If they do that, then every argument you’ve made becomes m00t and pointless. You buy the console version because you get the PC version with it and you make your judgement on which is better without any additional increase in price based on changing your mind.
This article is just a waste of time really. You only make your point in a very narrow circumstance. I doubt you’ve convinced a single person and worst of all, it’s a 1 size fits all solution that is written in a way to demean and demoralize people who have more varied preferences than you do in this realm.
Actually the largest points I
Actually the largest points I made against the consoles were how they damage art due to their disposable nature. The rest was to disprove that the PC is any worse in any way.
And the consoles will continue to be disposable ad-infinitum. That’s their goal. Be a vessel for consumable and disposable entertainment… not timeless art. Because consumables have churn… and make big 2-week sales.
But hey, if you have a PS3 that can play the majority of old games — great. Better hope it doesn’t get serviced otherwise say goodbye to your old collection. Chances are the one you’re getting back cannot.
u mAd?
“At the end of the
u mAd?
“At the end of the game quit trolling and get a PC and a PS3. There’s no reason why both can’t subsist and look at console sales during black friday. There’s no way you’re going to convince all of those parents that they’ll save more money for their kids or that it’ll be a better use of their time energy and effort to get them a PC instead of a 360.”
since im a parent.. when my 4yr old grows and has gaming needs. he’ll always have the family gaming pc. after demonstrating responsible behavior, he’ll get my hand me downs! if he wants a console.. well, im sure there’s a chore for that.
“This article is just a waste of time really. You only make your point in a very narrow circumstance. I doubt you’ve convinced a single person and worst of all, it’s a 1 size fits all solution that is written in a way to demean and demoralize people who have more varied preferences than you do in this realm.”
pc gaming: a difficult thing to explain to people. ive tried. If OP convinced 1 person, then i say thank you to him.
“What REALLY needs to happen is that companies need to give you a steam version with your console version. If they do that, then every argument you’ve made becomes m00t and pointless. You buy the console version because you get the PC version with it and you make your judgement on which is better without any additional increase in price based on changing your mind.”
btw, you are not very persuasive either.
ps. how do you backup movies
ps. how do you backup movies and music on a console?.. i know its possible but it seems like it would have to involve an x-86 computer. or maybe you can use the competitors box