CrossFire: Battlefield 3
Battlefield 3 (DirectX 11)
Battlefield 3™ leaps ahead of its time with the power of Frostbite 2, DICE’s new cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and character animation utilizing ANT technology as seen in the latest EA SPORTS™ games.
Frostbite 2 now enables deferred shading, dynamic global illumination and new streaming architecture. Sounds like tech talk? Play the game and experience the difference!
Our Settings for Battlefield 3
Here is our testing run through the game, for your reference.
We see some pretty great CrossFire scaling here at both 1680×1050 and 1920×1080 – 95% and 97% respectively. However, at 2560×1600, we saw basically NO scaling, which simply doesn’t make sense. We tried about 100 different things to correct this problem but were unable to do so. We tried swapping card positions, different PCIe slots, a totally different motherboard, downclocking the XFX card, all kinds of things – nothing changed our results at 2560×1600. In fact, we actually believe the 2nd card wasn’t operating at all since power consumption at 2560×1600 was a solid 130 watts lower than when running at 1920×1080 in CrossFire mode.
Chalk this one up to some driver work that still needs to be done as these cards hit the wild.