Results: Skyrim

This is the latest benchmark added to my testing suite, and much needed. While LOTRO was a DirectX 11 based title, it really was showing its age. Though Skyrim is officially a DirectX 9 title, it is far more stressful than LOTRO ever was. Settings are put at Ultra, 16X AF, and 8X AA with FXAA enabled and all distances maxed out. The optional high resolution textures are used. A manual run-through of Whitehall was captured by FRAPS. VSYNC is disabled through the ini file.

A couple of things really stand out here. First off is that this title is very CPU bound. At 1680×1050 all of the cards are within spitting distance of each other. Once we hit 1920 and above we get some nice separation.


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