3DMark11

3DMark11 (DirectX 11)


 

3DMark 11 is the latest version of the world’s most popular benchmark. Designed to measure your PC’s gaming performance 3DMark 11 makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads.

  • Graphics Test 1
    • Based on the Deep Sea scene
    • No tessellation
    • Heavy lighting with several shadow casting lights
  • Graphics Test 2
    • Based on the Deep Sea scene
    • Medium tessellation
    • Medium lighting with few shadow casting lights
  • Graphics Test 3
    • Based on the High Temple scene
    • Medium tessellation
    • One shadow casting light
  • Graphics Test 4
    • Based on the High Temple scene
    • Heavy tessellation
    • Many shadow casting lights
  • Physics Test
    • Rigid body physics simulation with a large number of objects
    • This test runs at a fixed resolution regardless of the chosen preset
  • Combined Test
    • Runs rigid body physics simulation on a moderate number of objects
    • Soft body physics using DirectCompute and the Bullet physics library running on the GPU
    • Medium tessellation
    • Medium lighting
 
NVIDIA GeForce GTX 690 Review - Dual GK104 Kepler Greatness - Graphics Cards 29
 
NVIDIA GeForce GTX 690 Review - Dual GK104 Kepler Greatness - Graphics Cards 30
 
NVIDIA GeForce GTX 690 Review - Dual GK104 Kepler Greatness - Graphics Cards 31

 

3DMark11 sees a lot of terrific scaling rates at the GTX 690 is about 94.5% faster than the single GTX 680 card and is also well past the performance of the GTX 590 or HD 6990.

At the Extreme preset, we see the GTX 690 is 4.9% slower than the GTX 680s in SLI (as expected) with the HD 7970s falling behind it by about 10%.

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