This is the latest benchmark added to my testing suite, and wasmuch needed. While LOTRO was a DirectX 11 based title, it really was showing its age. Though Skyrim is officially a DirectX 9 title, it is far more stressful than LOTRO ever was. Settings are put at Ultra, 16X AF, and 8X AA with FXAA enabled and all distances maxed out. The optional high resolution textures are used. A manual run-through of Whiterun was captured by FRAPS. VSYNC is disabled through the ini file.
All of the cards are tightly packed, and it is not until 2560×1600 do we see any meaningful separation. The GTX 670 does come out on top, but 2.4 fps is nothing to get terribly upset about.