3DMark11

3DMark11 (DirectX 11)


 

3DMark 11 is the latest version of the world’s most popular benchmark. Designed to measure your PC’s gaming performance 3DMark 11 makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads.

  • Graphics Test 1
    • Based on the Deep Sea scene
    • No tessellation
    • Heavy lighting with several shadow casting lights
  • Graphics Test 2
    • Based on the Deep Sea scene
    • Medium tessellation
    • Medium lighting with few shadow casting lights
  • Graphics Test 3
    • Based on the High Temple scene
    • Medium tessellation
    • One shadow casting light
  • Graphics Test 4
    • Based on the High Temple scene
    • Heavy tessellation
    • Many shadow casting lights
  • Physics Test
    • Rigid body physics simulation with a large number of objects
    • This test runs at a fixed resolution regardless of the chosen preset
  • Combined Test
    • Runs rigid body physics simulation on a moderate number of objects
    • Soft body physics using DirectCompute and the Bullet physics library running on the GPU
    • Medium tessellation
    • Medium lighting
 
NVIDIA GeForce GTX 660 Ti 2GB Kepler Graphics Card Review - Graphics Cards 49
 
NVIDIA GeForce GTX 660 Ti 2GB Kepler Graphics Card Review - Graphics Cards 50
 
NVIDIA GeForce GTX 660 Ti 2GB Kepler Graphics Card Review - Graphics Cards 51

 

3DMark11 gives the edge to the GeForce GTX 660 Ti over the HD 7950 3GB Boost at the Extreme preset and the new card sees a 7-8% perf gap between it and the GTX 670. 

Again both GPUs are scaling, but the NVIDIA configuration does much better in our synthetic benchmark.

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