3DMark11

3DMark11 (DirectX 11)


 

3DMark 11 is the latest version of the world’s most popular benchmark. Designed to measure your PC’s gaming performance 3DMark 11 makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads.

  • Graphics Test 1
    • Based on the Deep Sea scene
    • No tessellation
    • Heavy lighting with several shadow casting lights
  • Graphics Test 2
    • Based on the Deep Sea scene
    • Medium tessellation
    • Medium lighting with few shadow casting lights
  • Graphics Test 3
    • Based on the High Temple scene
    • Medium tessellation
    • One shadow casting light
  • Graphics Test 4
    • Based on the High Temple scene
    • Heavy tessellation
    • Many shadow casting lights
  • Physics Test
    • Rigid body physics simulation with a large number of objects
    • This test runs at a fixed resolution regardless of the chosen preset
  • Combined Test
    • Runs rigid body physics simulation on a moderate number of objects
    • Soft body physics using DirectCompute and the Bullet physics library running on the GPU
    • Medium tessellation
    • Medium lighting
 
NVIDIA GeForce GTX 660 Ti Overclocked Roundup - EVGA, Galaxy, MSI and Zotac - Graphics Cards  1
 
NVIDIA GeForce GTX 660 Ti Overclocked Roundup - EVGA, Galaxy, MSI and Zotac - Graphics Cards  2
 
NVIDIA GeForce GTX 660 Ti Overclocked Roundup - EVGA, Galaxy, MSI and Zotac - Graphics Cards  3

 

In a very surprising result, the Zotac card is actually SLOWER than the other card results in 3DMark11, though not by very much. 

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