Battlefield 3 (DirectX 11)
Battlefield 3™ leaps ahead of its time with the power of Frostbite 2, DICE's new cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and character animation utilizing ANT technology as seen in the latest EA SPORTS™ games.
Frostbite 2 now enables deferred shading, dynamic global illumination and new streaming architecture. Sounds like tech talk? Play the game and experience the difference!
Our Settings for Battlefield 3
Here is our testing run through the game, for your reference.
At 1680×1050 and 1920×1080, the new 12.11 driver gets us an average frame rate increase of 15% while we see a boost of 10% at 2560×1600. This change actually puts the HD 7870 GHz Edition right on par with the GTX 660 Ti.
Our testing didn't go without issues though; during one of our test we had some missing geometry that was…distracting.
This didn't happen every time we played the game, but it was frequent enough to be more than a mild issue. To be fair, AMD did tell us about this bug BEFORE we did our testing so they were upfront about it. Also, the driver that is being released later this week for the public to download should have the fix for this in place.
Oh, and obviously, our performance testing was done only on run throughs with all items…you know, there.