DiRT 3 – SLI
DiRT 3 (DirectX 11)
A continuation of the Colin McRae series, but without his name, DiRT 3 is one of the top racing games in the world and offers stunning imagery along with support for features of DirectX 11.
Our settings for DiRT 3
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At 1080p, our SLI configurations are seeing the same high frametime variance that we saw with the GTX 690 on the previous page.
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The GeForce GTX TITAN in SLI is able to scale by 48% at 2560×1440 though the GTX 680 in SLI increases its performance by 86% over the single GTX 680. Obviously we are seeing more CPU limitedness on DiRT 3 and you can see the frametime variance on the TITAN SLI results are much higher as well.
I just spent a little over
I just spent a little over $1100 on 3 x 7970’s and against my friends new Titan, I basically walk over him in all benchmarks.
Except that Crossfire is a
Except that Crossfire is a sham. You get no better performance than one card. Read the article before spouting. And Tech Report and Hardocp. Runt frames a real disaster for Crossfire as they can be seen, measured, and exposed, unlike the fraps number which includes totally degraded frames in their fps number you rely on. Latencies have long been an issue with AMD cards and this clarifies in Crossfire.
Great work Ryan keep up the
Great work Ryan keep up the great work…by the way how do we support your site make donations !!!!! p.s I’m loving my tri sli titans this is the card I have been waiting for my hole life… been builbing systems starting back in the voodoo days finally 6000×1200 plays like butter nvidia is really something eh!!