Sleeping Dogs – SLI
Sleeping Dogs (DirectX 11)
Welcome to Hong Kong, a vibrant neon city teeming with life, whose exotic locations and busy streets hide one of the most powerful and dangerous criminal organizations in the world: the Triads. In this open world game, you play the role of Wei Shen, an undercover cop trying to take down the Triads from the inside out. You'll have to prove yourself worthy as you fight your way up the organization, taking part in brutal criminal activities without blowing your cover. Torn between your loyalty to the badge and a criminal code of honor, you will risk everything as the lines between truth, loyalty and justice become permanently blurred
Our settings for Sleeping Dogs
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Sleeping Dogs is quite the GPU test! Even at 1080p the GTX TITAN in SLI is able to scale by 60% and the GTX 680 set sees an increase of 93% in average frame rate! Plus, we see no issues with any kind of stutter with the exception of a few spikes.
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Here we go – a game that can actually use all the power of GTX TITANs in SLI – we see a scaling rate of 95%!
I just spent a little over
I just spent a little over $1100 on 3 x 7970’s and against my friends new Titan, I basically walk over him in all benchmarks.
Except that Crossfire is a
Except that Crossfire is a sham. You get no better performance than one card. Read the article before spouting. And Tech Report and Hardocp. Runt frames a real disaster for Crossfire as they can be seen, measured, and exposed, unlike the fraps number which includes totally degraded frames in their fps number you rely on. Latencies have long been an issue with AMD cards and this clarifies in Crossfire.
Great work Ryan keep up the
Great work Ryan keep up the great work…by the way how do we support your site make donations !!!!! p.s I’m loving my tri sli titans this is the card I have been waiting for my hole life… been builbing systems starting back in the voodoo days finally 6000×1200 plays like butter nvidia is really something eh!!