Summary and Conclusions

If you haven't read my previous article, as I have referenced several times before, you need to do so.  Not only does it have all the background on the testing process used here and some more information on what exactly each separate graph represents, it also includes some information on how Vsync can affect the issues that AMD CrossFire sees as well as some problems we found with Eyefinity.  


There are some interesting things that we need to take into consideration based on all the data we are showing you here.  First, the same problem that existed in our Frame Rating launch article shows up here with the Radeon HD 7970 cards – which makes perfect sense as they are the same results!  In three of our six tested games, Battlefield 3, Crysis 3 and Sleeping Dogs, the HD 7970s in CrossFire showed significant runt frames that tell us the animation smoothness and frame rate is not nearly as good as reported FRAPS average frame rates would like you to believe, AND that in our opinion buyers are being shorted on performance they are paying for with a second card.  Three other games, Dirt 3, Skyrim and Far Cry 3 didn't have this problem. 


Benefits of Single GPUs

The GeForce GTX 690 and the GeForce GTX Titan paint an interesting picture if you just consider them against each other.  Both cards will cost you a cool $999, but offer very different hardware configurations.  The GTX 690 is a dual-GK104 product with 4GB of total frame buffer and 2GB for each GPU; essentially slightly slower GTX 680s in SLI.  The GTX Titan is a totally different beast with a single, larger GK110 GPU (2,688 cores in a single GPU, 1,536 in each GK104) and a larger 6GB frame buffer.  When it launched many people complained that the GTX Titan was overpriced because it offered lower performance than the GTX 690 – which shows to be the case in most of our FRAPS benchmarks and even the observed FPS data. 

What you might not have seen before though is what happens when we crank up the resolution to triple monitor setups – our 5760×1080 benchmarks.  In those cases, pretty much across the board, we found that the GTX Titan was able to produce much more smooth and consistent frame times compared to the GTX 690.  This is likely a combination of both the large frame buffer of the Titan, (triple the memory) as well as not having the need to worry about balancing frames across multiple GPUs and doing any kind of frame metering.  When the GTX 690 is running games at higher settings on 5760×1080, it struggles to keep up.

But on single monitors the GTX 690 is able to bypass any inherint problems with multi-GPU configurations and produce a smooth frame rate.  It's not quite AS SMOOTH as the GTX Titan but in general I would say the additional frame rate performance of the GTX 690 out weighs the frame time smoothness advantage that the Titan has.  Take Sleeping Dogs at 2560×1440 – the average between the two cards goes from 35 FPS to nearly 45 FPS, and maximum variance only goes from 1 ms to about 3 ms. 


What this means for the upcoming Radeon HD 7990 Release

While we aren't actually testing a Radeon HD 7990 here, we are basically testing the exact same configuration with a pair of Radeon HD 7970s running in CrossFire.  This setup emulates the ASUS ARES II and the Powercolor Devil 13 pretty closely and from what we are hearing will be very close to what you'll find on the official reference HD 7990 as well.  This comparison today wasn't in response to AMD's tease of information at GDC this week, but it is well timed none the less. 

The results shouldn't surprise you, and it won't surprise AMD any more either – if released today, the HD 7990 would not perform well in our tests.  AMD has told me that they are working on an option to meter frames in the way that NVIDIA is doing it, but offering users the options to enable or disable it, but we are months away from that fix. Until then, any dual-GPU Radeon HD 7000-series cards are going to show these problems represented as runts and dropped frames.  We have many more pages of results to go over for the HD 7950/7870/7850/etc and those will be published in the coming days – but the story will look very similar as you'll find.

In all honesty, when AMD told me they were planning this card release I recommend they hold off until its driver fix is in place – myself and other reviewers are going to be hitting them hard on these issues until then, and any dual-GPU option with the Radeon name is going struggle to live up to any placed expectations. 


Final Thoughts

The second part of our final reveal of the Frame Rating performance methods have shown us some interesting results for the $999 and above card lineups as they stand today.  The Radeon HD 7970s in CrossFire, representing the currently available and upcoming HD 7990s don't look great in our testing as we mentioned above, and I would seriously consider your buying decision before picking up this configuration. 

NVIDIA's GeForce GTX 690 and GTX Titan present another debate though on the issue of single versus multi-GPU options.  In our testing the GTX 690 definitely introduces more frame time variance than the GTX Titan, but the cards are so fast as it is that running the GTX 690 at single monitor resolutions like 1920×1080 and 2560×1440 don't cause a big enough problem to be a factor, thus giving it the edge because of the higher average frame rates.  The GTX Titan is a powerful card and performs admirably in the single display testing but it really stands away from the GTX 690 on multi-monitor resolutions like 5760×1080 where the 6GB frame buffer can help a TON.  Not having to worry about moving frames between GPUs at that resolution also helps produce a smoother animation as well.  If you are buying a $1000 card and you think you might want to run NVIDIA Surround, then the GTX Titan is your better solution.


Because of the complexity and sheer amount of data we have gathered using our Frame Rating performance methodology, we are breaking it up into several articles that each feature different GPU comparisons.  Here is the schedule:

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