Sleeping Dogs (DirectX 11)
Welcome to Hong Kong, a vibrant neon city teeming with life, whose exotic locations and busy streets hide one of the most powerful and dangerous criminal organizations in the world: the Triads. In this open world game, you play the role of Wei Shen, an undercover cop trying to take down the Triads from the inside out. You'll have to prove yourself worthy as you fight your way up the organization, taking part in brutal criminal activities without blowing your cover. Torn between your loyalty to the badge and a criminal code of honor, you will risk everything as the lines between truth, loyalty and justice become permanently blurred
Our settings for Sleeping Dogs
In our first graph, both the HD 7970s and the HD 7990 appear to have significant advantages over of the GTX 690 and the GTX Titan even at 1920×1080 with Sleeping Dogs, but our observed frame rates tell a different story – one of runt frames and mis-reported frame rates.
Wow, clearly something is amiss here! The black and orange lines, if you can call them that, are heavily alternating between short and long frame times while both the GTX 690 and Titan are running tighter, more consistent numbers.
As a result, the average frame rates over the entire run show the GTX 690 to be the best option, pulling about 78 FPS with the Titan at 60 FPS.
You can see in our frame variance data how all of those runts look from a different angle. The Radeon HD 7990 adds as much as 10 ms of variance to frames while the the GTX 690 barely crosses the 2 ms mark.
The same kind of pattern is seen at 2560×1440, with the HD 7990 and the HD 7970s in CrossFire dropping once we remove the runt frames from the picture.
The bands of the HD 7990 and HD 7970s in CrossFire frame times are actually even worse at this resolution yet the NVIDIA GeForce options are able to maintain very thin lines of times.
As a result, the average frame rate (seen at the 50th percentile or so) is much higher with the GTX 690 than the HD 7970s in CrossFire and HD 7990.
Clearly the amount of back and forth seen in the frames displayed on the screen with the two CrossFire solutions are producing a less fluid animation and thus we can't recommend them to players of Sleeping Dogs.
Sorry, one last time – no solid results from the HD 7990 in our 5760×1080 testing due to alternating dropped frames from the Eyefinity + CrossFire combination so we'll move on to some more tests and closing thoughts.