British chip design company ARM recently released an unaudited financial report with details on its Q1 2013 performance. The mobile SoC giant announced that it saw 2.6 million ARM chips in the first quarter of this year, a 35% improvement over last year and further evidence that ARM still dominates the low-power mobile market.
In fact, the chip designer made $94.9 million in licensing all those ARM chips, which was a big chunk of the company’s total Q1 2013 revenue of $263.9 million. Revenue was up by 26% versus the first quarter of the previous year (Q1 2012), which was only $209.4 million. Further, ARM’s profit (pre-tax) is 89.4 million pounds or approximately $137 million USD.
ARM saw revenue from both licensing and royalties increase year over year (YoY) by 24% and 33% which indicates that more companies are jumping into the mobile and embedded markets with ARM chips or licenses to make custom designs of their own. According to the report, the company sold five-times more Mali GPUs, saw a 50% increase in ARM-powered embedded devices, and noticed a 25% increase in ARM mobile devices year over year respectively. ARM has also started moving ARMv8 (64-bit ARM) licenses. Of the total 22 licenses in Q1 2013, 7 of the licenses were for ARM’s Cortex-A50 series processors along with a single ARMv8 license (a total of 9 to date). In Q1 2013, ARM also sold three Mali GPU licenses, and one of those was for the company’s high-end Skymir GPU.
In all, ARM had a good first quarter and is showing signs of increased growth. With ARMv8 on the horizon, I am interested to see the company’s numbers next year and how they compare year over year as ARM attempts to take over the server room in particular. The profits and revenue are modest in comparison to X86 giant Intel's Q1 2013 results, but are not bad at all for a company that doesn’t produce chips itself!