The Elder Scrolls V: Skyrim (DirectX 9)
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered.
Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.
The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
Our settings for Skyrim
Here is a video of our testing run through, for your reference
Skyrim is one of the few games were we don't see major problems with runt frames and animation smoothness, but the new prototype driver is still able to make some improvements over the 13.5 beta.
As I said, this game didn't suffer from problems in the same way that Battlefield 3 and Crysis 3 did. It also sees some very modest improvements in frame times. Take a look at the 25-30 second mark and you'll see a couple of orange masses of alternating frame times; those are minimized with the prototype driver.
Our minimum FPS percentile graph shows that same modest improvement over the 13.5 beta, with an increase in the average frame rate of 10 FPS. In both cases though, the GTX Titan and GTX 690 remain ahead.
The frame variance data doesn't show much change from the 13.5 beta to the new prototype but any improvement is good to see.