Battlefield 3 (DirectX 11)
Battlefield 3™ leaps ahead of its time with the power of Frostbite 2, DICE's new cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and character animation utilizing ANT technology as seen in the latest EA SPORTS™ games.
Frostbite 2 now enables deferred shading, dynamic global illumination and new streaming architecture. Sounds like tech talk? Play the game and experience the difference!
Our Settings for Battlefield 3
Here is our testing run through the game, for your reference.
At 2560×1440, even though the R9 290X is faster than the GTX 780 in the single card results, when we double up the cards to CrossFire and SLI we see the GTX 780s take a small performance lead. There also appears to be some more "hiccups" in the CrossFire results that would indicate some stutter. Frame times are more consistent on the GTX 780 SLI results though the orange line representing the R9 290Xs in CrossFire are within reason as well.
At 4K, the R9 290X pair in CrossFire is pulling ahead of the GTX 780s across the board in our observed frame rate graphs. The only questionable point is in the frame times graph, where the orange line is clearly showing more frame time variance than the blue line of SLI. Still, it should be noted right away, that before the release of the R9 290X today, there was no AMD CrossFire solution that would work correctly as we see here.
There are no dropped frames, no runt frames, etc. to be found in our first result!
Although there is some
Although there is some intelligent incite here, this has to be the most biased website I have ever visited. There is no real substance to the claims made here and it just seems like you guys are talking out of your a** only informed by what nvidia tells you.
Excellent journalism guys!
The problem with the 780’s at
The problem with the 780’s at 4k is the 3gb of v-ram, why do you think the titans have 6gb of v-ram? 4gb of v-ram is about right for 4k but if you cranked everything up to the max in crysis 3 (8xMSAA) then that 4gb of v-ram wouldn’t be enough. I know this for a fact as on my 5760×1080 setup which is basicly 3k, crysis 3 maxed out (8xMSAA) uses a massive 4.7gb of vram.
Great job pcper!can’t believe
Great job pcper!can’t believe the amount of work required to pull a fast one on AMD !(grin)I guess AMD didn’t feel they were ready .uhd looked close to ready for review of pcper to me . as other have mentioned tho . I wonder about the 7xxx serie . anyhow , I suspect window have a big say in some way on how gaming gear perform . the .main issue these days is all the widening of pipe .like multithread .message signal interrupt , various cache etc etc etc .and it doesn’t take a big thing to mess everything . and with ms just having adopted the timing fix a couple of month back (invariant tsc) a lot of cache won’t be needed anymore . anyhow ! Keep up the good work guys .