Skyrim
The Elder Scrolls V: Skyrim (DirectX 9)
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered.
Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.
The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
Our settings for Skyrim
Here is a video our testing run through, for your reference
Even though the R9 290X is faster than the GTX 780 in a single card configuration, the CrossFire scaling with a pair of 290X cards is rather poor and allows the SLI combination to jump right past it at 2560×1440.
Ouch, a return of the runt/dropped frames! Skyrim is our only DX9 title remaining in the test suite and it shows us that AMD has only improved frame pacing on the R9 290X for Eyefinity and 4K for DX11 and DX10 titles. Notice the difference in the orange line between the FRAPS FPS and Observed FPS images – that is the problem we saw across the board with CrossFire that is slowly being fixed, product by product.
Although there is some
Although there is some intelligent incite here, this has to be the most biased website I have ever visited. There is no real substance to the claims made here and it just seems like you guys are talking out of your a** only informed by what nvidia tells you.
Excellent journalism guys!
The problem with the 780’s at
The problem with the 780’s at 4k is the 3gb of v-ram, why do you think the titans have 6gb of v-ram? 4gb of v-ram is about right for 4k but if you cranked everything up to the max in crysis 3 (8xMSAA) then that 4gb of v-ram wouldn’t be enough. I know this for a fact as on my 5760×1080 setup which is basicly 3k, crysis 3 maxed out (8xMSAA) uses a massive 4.7gb of vram.
Great job pcper!can’t believe
Great job pcper!can’t believe the amount of work required to pull a fast one on AMD !(grin)I guess AMD didn’t feel they were ready .uhd looked close to ready for review of pcper to me . as other have mentioned tho . I wonder about the 7xxx serie . anyhow , I suspect window have a big say in some way on how gaming gear perform . the .main issue these days is all the widening of pipe .like multithread .message signal interrupt , various cache etc etc etc .and it doesn’t take a big thing to mess everything . and with ms just having adopted the timing fix a couple of month back (invariant tsc) a lot of cache won’t be needed anymore . anyhow ! Keep up the good work guys .