The Elder Scrolls V: Skyrim (DirectX 9)
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered.
Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.
The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
Here is a video our testing run through, for your reference
Skyrim was tested at High quality presets at 1920×1080.
We have included Skyrim here to demonstrate one of the key drawbacks to this frame pacing release: it does not work with DX9 titles; many of which are still popular today. AMD's argument with the previous driver fixes was that high performance GPUs had no problems with DX9 games in single GPU modes but clearly that same line of reasoning doesn't work in the world of APUs.
In my testing, with both Frame Pacing enabled and disabled, performance with Dual Graphics enabled is lower, and MUCH choppier, than with the A8-7600 APU alone.