Nothing beats speculating on a product that hasn't been released yet; often it ends up being more fun than the release. Currently DX12 is providing great fodder for enthusiasts, especially when the comparison to Mantle is broached in conversation. The Tech Report is looking to pass some ammunition on to online prognosticators by fleshing out the debate with some history and a review of what was announced and what has been stated since. One of their biggest secondary sources of information is Matt Sandy's Blog, as a DX Developer he is a knowledgeable source about the new API, in as far as he is allowed to speak on it. Check out the three page post here for a good resource of what we know for now.
"We already covered the basics of DirectX 12 amid the GDC frenzy. Now that we've had time to study our notes from the show, we can delve into a little more detail about the new API's inception, the key ways in which it differs from DirectX 11, and what AMD and Nvidia think about it."
Here is some more Tech News from around the web:
- Nvidia expects better 2014, says company product marketing VP @ DigiTimes
- Intel Upgrades MinnowBoard: Baytrail CPU, Nearly Halves Price To $99 @ Slashdot
- Sticky Tahr-fy pudding: Ubuntu 14.04 slickest Linux desktop ever @ The Register
- How to Create and Manage Btrfs Snapshots and Rollbacks on Linux (part 2) @ Linux.com
- VMware reveals more VSAN nodes @ The Register
- Bitcoin Malware Infects Apple iAd @ TechARP
- Rollei Sunglasses Cam 100 @ NikKTech
Thanks Jeremey for the link
Thanks Jeremey for the link to the 3 posts on the DirectX 12. I am new to this and it really does help to get right to the information. Do you have any other ideas how it might differ from directX 11? thanks