When Adobe started to GPU-accelerate their applications beyond OpenGL, it started with NVIDIA and its CUDA platform. After some period of time, they started to integrate OpenCL support and bring AMD into the fold. At first, it was limited to a couple of Apple laptops but has since expanded to include several GPUs on both OSX and Windows. Since then, Adobe switched to a subscription-based release system and has published updates on a more rapid schedule. The next update of Adobe Premiere Pro CC will bring OpenCL to Intel Iris Pro iGPUs.
Of course, they specifically mentioned Adobe Premiere Pro CC which suggests that Photoshop CC users might be coming later. The press release does suggest that the update will affect both Mac and Windows versions of Adobe Premiere Pro CC, however, so at least platforms will not be divided. Well, that is, if you find a Windows machine with Iris Pro graphics. They do exist…
A release date has not been announced for this software upgrade.
And a tumbleweed gently
And a tumbleweed gently passes by blown in steady breeze, along with a plastic grocery bag and bits of leaves and dust, realisticly rendered on Nvidia’s or AMD’s REAL professional graphics!
It would be nice if you could
It would be nice if you could run OpenCL stuff on the integrated graphics, and use you dedicated graphics at the same time. 😀
Saves wasting that silicon on the integrated graphics chips that are just turned off half the time.
You can, at least in some
You can, at least in some cases. I have my Core i7-3770's Intel HD 4000 and my discrete NVIDIA GeForce 670 active, and OpenCL targets, at the same time. You need to have at least one monitor attached to both you video card and motherboard at the same time.
I've never tried it on AMD, though.
Here's a link to a screenshot of my Intel GPU and NVIDIA GPU (and Intel CPU) raytracing simultaneously.