Bioshock Infinite (DirectX 11)
BioShock Infinite is a first-person shooter like you’ve never seen. Just ask the judges from E3 2011, where the Irrational Games title won over 85 editorial awards, including the Game Critics Awards’ Best of Show. Set in 1912, players assume the role of former Pinkerton agent Booker DeWitt, sent to the flying city of Columbia on a rescue mission. His target? Elizabeth, imprisoned since childhood. During their daring escape, Booker and Elizabeth form a powerful bond — one that lets Booker augment his own abilities with her world-altering control over the environment. Together, they fight from high-speed Sky-Lines, in the streets and houses of Columbia, on giant zeppelins, and in the clouds, all while learning to harness an expanding arsenal of weapons and abilities, and immersing players in a story that is not only steeped in profound thrills and surprises, but also invests its characters with what Game Informer called “An amazing experience from beginning to end."
Our Settings for Bioshock Infinite
Gaming with the Quad R9 295X2 is an interesting discussion. If you looked at the average frame rate alone you’d find that the game scales by 32% with the addition of the second. That’s not great but it’s measureable and acceptable. What is not acceptable though is the drastic increase in the stutter and frame time variance found with the quad setup. Just look at our Frame Times graph above – the orange line is a complete mess. Frame Variance hits 5ms (a sort of shelf of experience) at the 85th percentile, meaning that 15% of all the frame being rendered have variance higher than that. Bioshock infinite plays better with a single card without a doubt.