Tomorrow at 12pm EDT / 9am PDT, NVIDIA's Tom Petersen will be stopping by the PC Perspective office to discuss some topics of interest. There has been no lack of topics floating around the world of graphics card, displays, refresh rates and tablets recently and I expect the show tomorrow to be incredibly interesting and educational.
On hand we'll be doing demonstrations of G-Sync Surround (3 panels!) with the ASUS ROG Swift PG278Q display (our review here) and also show off the SHIELD Tablet (we have a review of that too) with some multiplayer action. If you thought the experience with a single G-Sync monitor was impressive, you will want to hear what a set of three of them can be like.
NVIDIA Live Stream with Tom Petersen
9am PT / 12pm ET – August 22nd
PC Perspective Live! Page
The topic list is going to include (but not limited to):
- ASUS PG278Q G-Sync monitor
- G-Sync availability and pricing
- G-Sync Surround setup, use and requirements
- Technical issues surrounding G-Sync: latency, buffers, etc.
- Comparisons of G-Sync to Adaptive Sync
- SHIELD Tablet game play
- Altoids?
But we want your questions! Do you have burning issues that you think need to be addressed by Tom and the NVIDIA team about G-Sync, FreeSync, GameWorks, Tegra, tablets, GPUs and more? Nothing is off limits here, though obviously Tom may be cagey on future announcements. Please use the comments section on this news post below (registration not required) to ask your questions and we can organize them before the event tomorrow. We MIGHT even be able to come up with a couple of prizes to giveaway for live viewers as well…
See you tomorrow!!
Does the Shield tablet have
Does the Shield tablet have support for AC wireless?
What are the unique
What are the unique challenges in dealing with 4K content? Specifically with regards to gaming, G-Sync, streaming 4K content, etc?
How is NVIDIA dealing with these issues?
So I have a combined
So I have a combined suggestion/comment/question.
Now I believe I have read that GSYNC does not work with fullscreen windowed mode, (as apparently it requires full-screen rendering for it work) and I find this incredibly disappointing.
I find myself constantly tabbing and doing other things while I am also gaming (in particular MMOs) and losing the ability to multitask (traditional fullscreen tabing is not acceptable) is a major drawback in my opinion.
Thus my question is, could nvidia adjust/improve GSYNC to allow it to work without real fullscreen rendering?
The way I imagine it working is it would adaptively set the entire screens refresh rate to whatever application is in the foreground, regardless of if it is fullscreen or not.
Thus a game in a window or fullscreen windowed might might have its refresh rate varying while it is in the foreground, while Windows might be set to say 60 or 120, and then another application say a movie could be tied to the films framerate (say 24).
Ideally it would be able to switch to whatever is being interacted with, so a movie would gets its perfect frame rate, as would windows, and as would any game, or whatever else is being used.
In short, GSYNC everywhere, all the time without the need for an application to be fullscreen but just in focus.