Results: Unigine Valley

This is another new benchmark released by the fine Unigine people.  It is really stunning to watch and has an amazing view distance.  It encompasses all of the latest DX11 technology, but it is not focused on tessellation as Heaven is.  Overall it is a great representation of what a next generation open world game engine should be able to do.  Testing was done at 1920×1200 and 2560 x 1600, no AA, 16X AF, and Ultra quality levels.

We see Valley mirroring the results of Heaven in that the 280X is clearly faster while the 270X is only slightly behind.

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