Results: Unigine Valley 1.0

This is another benchmark released by the fine Unigine people.  It is really stunning to watch and has an amazing view distance.  It encompasses all of the latest DX11 technology, but it is not focused on tessellation as Heaven is.  Overall it is a great representation of what a next generation open world game engine should be able to do.  Testing was done at 1920×1200 and 2560 x 1600, no AA, 16X AF, and Ultra quality levels.

The rendering power of the R9 280X and the extra memory bandwidth makes a huge difference in this particular application.  The 285 and 760 are again neck in neck with one another.

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