The Elder Scrolls V: Skyrim (DirectX 9)
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered.
Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.
The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
Our settings for Skyrim
Here is a video our testing run through, for your reference
Though quite a bit older than most of the other games in our test suite, so many people are still playing this game that I feel that keeping it just makes sense. Here at 2560×1440 the new Fury card is about 16% faster than the GTX 980 while only falls behind the Fury X by 7% or so.
At 4K the lead for the Fury card stretches to 30%!
|Sapphire Tri-X R9 Fury 4GB, Average FPS Comparisons, Skyrim|
|NVIDIA GTX 980||AMD Fury X||AMD R9 290X|
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind. Seeing a game like Skyrim run 30% faster on the Sapphire Fury than on the GTX 980 after all this time is quite interesting and shows some areas where NVIDIA could improve its performance if they wanted to.
Our CrossFire results are presented only to give you an idea of R9 Fury scaling capability as we didn't have a chance to test a pair of GTX 980 cards in SLI for comparison yet.
CrossFire scaling just brings nothing to the table in Skyrim…
…nor at 4K. The lack of the implemented DX9 frame pacing technology does rear its ugly head again.