Fallout 4 is sounding less and less like a Fallout game and more like a game which happens to bear the name Fallout. Apparently the skill system which has been a core of Fallout is confusing people, although how is unclear and the example given is rather poor “What’s better, the Charisma SPECIAL, or the Speech Skill" considering you can't have more than a 10 Charisma. Perhaps it is too early to be negative, there will be 70 perks, 10 level for each SPECIAL stat and each perk with five levels to increase their effectiveness. Your perks are limited by the stat, if you have a Perception of 7 then you will never be able to gain the perks associated with levels 8 and higher, then again if you have a stat of 10 at level 1 nothing is stopping you from starting with a level 10 perk.
There are going to be a lot of differences apparent in Fallout 4 and it will be interesting to see how they effect gameplay. Excitiment is waning for some long time fans but perhaps for gamers new to the series who are in love with crafting, base management and are easily confused by numbers this will be a perfect introduction to the wasteland. Follow the link to RPS to see the video explaining the new system.
"Here’s the big news: as many suspected, Skills are indeed gone, with their effects rolled into a bounteous system of perks with levels of their own. I’ll explain."
Here is some more Tech News from around the web:
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- Chess, guns, and chainswords collide in Warhammer 40,000: Regicide @ The Tech Report
- Made It! 80 Days Out On PC Today @ Rock, Paper, SHOTGUN
- SafeDisc, SecuROM DRM support removed from Windows 8, 7, Vista @ HEXUS
- What I Want From The Next BioShock @ Rock, Paper, SHOTGUN
- Humble Indie Bundle 15: Gang Beasts, Skullgirls, More @ Rock, Paper, SHOTGUN
I think long time fans know
I think long time fans know what is coming: we aren’t going to ever get a fallout 1 & 2 experience, we aren’t going to get actual RPG depth, and we aren’t going to get coherent stories. This is Bethesda making the game after all.
On the upside, I am looking forward to the seemingly massive engine update. That along with Bethesda relying on mods to help sell console copies, I think the tools they release will be very fine tuned and allow for much of the game to be improved upon by modders.
I think this game’s headed in
I think this game’s headed in the right direction. I get why people are freaking out though, series traditions aside: “Bethesda… listening to their fans?! No, that can’t be right!”
I tend to agree that I prefer
I tend to agree that I prefer the direction that Bethesda is going. To me, it is more streamlined. You have to ask yourself what your priorities are. Personally, I prefer immersing myself in the experience of exploring the wasteland. I would rather not spend all my time planning and minmaxing character stats and skills. Stats and skills were originally meant to serve as measurements of real world talents or proficiencies (of RPGs in general). I think it is more natural to have a character grow through obtaining perks or talents than by making small numbers turn into bigger numbers that happen to have a label that interests you.
Is it “affect” instead of
Is it “affect” instead of “effect” or have I just been at the office too long.
I LOVE THE NEW SYSTEM AND
I LOVE THE NEW SYSTEM AND YOUR A BIT WRONG ON THIS
“Your perks are limited by the stat, if you have a Perception of 7 then you will never be able to gain the perks associated with levels 8 and higher, then again if you have a stat of 10 at level 1 nothing is stopping you from starting with a level 10 perk.”
Its confirmed now that you will be able to assign an additional point into your special stats or use it for a perk, so instead of picking tons of perks the first few lvlvd you could bulk up your toon then choose perks, my theory is that instead of me making 6 playthroughs one for melee, one for guns, one for energy and one for heavy weapons is that if you play long enough you can be good at all of these with only having to play through once.
Whatever! Just admit you are
Whatever! Just admit you are told and paid to give negativity to the game because it has minute men! And minute men represent freedom and real democracy in a constitutional republic! And that threatens the new socialist fascist PC agenda, if younger people who are no longer taught real history, learn bout it minute men!
This comment is just full of
This comment is just full of awesome!