Metro: Last Light
Metro: Last Light (DirectX 11)
Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within.
Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.
As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…
Our Settings for Metro: Last Light
|AMD Radeon R9 Nano 4GB, Average FPS Comparisons, Metro: Last Light|
|AMD R9 Fury||AMD R9 Fury X||AMD R9 290X||ASUS GTX 970 DC Mini|
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind.
Metro: Last Light is interesting in that it demonstrates one of the potential pitfalls of rapid, frequent clock speed changes on the R9 Nano GPU: higher frame time variances than you would otherwise see as the GPU core struggles to maintain consistent render times. However, as you can see in the frame variance graphs in both 2560×1440 and 4K testing, the increase in frame times isn't enough to make a noticeable impact on the gaming experience. As a result, you can see that the R9 Nano is 7-9% slower than the R9 Fury and 12-21% slower than the R9 Fury X. On the other hand the new Nano is 14-20% faster than AMD's aging R9 290X and 20-21% faster than the ASUS GTX 970 DC Mini SFF option.