3DMark Fire Strike and Unigine Heaven

Now that we have taken a look at our gaming tests using our Frame Rating metrics and testing methods, we are including a set of tests from more standard benchmarks like Unigine Heaven and the new 3DMark benchmark. 

I consider these tests to be somewhat of a "best case" for all the cards in our comparison.  We aren't using our frame capture system, we aren't measuring frame latency, nothing like that; I think this should give you an idea of graphics performance if each vendor had the best result for each game.

The Fire Strike tests show the expected scaling for the AMD products, even if that doesn't quite match up with the results in the real-world gaming experience testing we did on the previous 7 pages. It clearly steps from the Fury X, to the Fury and the R9 Nano in base, Extreme and Ultra presets, with the GTX 970 DC Mini falling as much as 32% behind the new Nano.

Interestingly the results in Unigine Heaven have the R9 Nano a bit further behind the AMD Fury than expected – 15% based on the Extreme tessellation setting. I am guessing that the workload of Heaven is quite extreme and is thus keeping the dynamic clock speeds of the R9 Nano lower than we might have seen in any other of gaming titles.

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