Crystal Dynamics has revealed the minimum system requirements for Rise of the Tomb Raider on PC. This latest Lara Croft adventure sees the ever-resilient tomb raider following in the footsteps of her father in search of an artifact said to grant immortality amidst the lost city of Kitezh. Fortunately for gamers, Rise of the Tomb Raider has quite a low bar for entry with modest minimum system requirements. You will need more powerful hardware than its 2013 predecessor (Tomb Raider), but it is still quite manageable.
PC gamers will need a 64-bit version of Windows, a dual core Intel Core i3-2100 (2 core, 4 thread at 3.1 GHz) or, for example, AMD FX 4100 processor, 6 GB of system memory, 25 GB of storage space for all the game files, and, of course, a graphics card with 2 GB of video memory such as the NVIDIA GTX 650 or AMD Radeon HD7770. Naturally, hardware with higher specifications/capabilities will get you better performance and visuals, but the above is what you will need to play.
Minimum PC System Requirements:
- Dual Core Processor (e.g. Core i3-2100 or FX 4100)
- 6 GB RAM
- 25 GB Available Storage Space
- 2 GB Graphics Card (e.g. GTX 650 or Radeon HD7770)
For those curious, Tomb Raider (2013) required XP SP3 32-bit, a dual core Intel Core 2 Duo E6300 or Athlon 64 X2 4050+ CPU, 1 GB of RAM (2 GB for Vista), and an NVIDIA 8600 or AMD HD2600 XT GPU with 512MB of video memory.
Rise of the Tomb Raider will reportedly add new stealth and crafting components along with new weapons and options for close quarters combat. Further, the game will feature day and night cycles with realistic weather which should make for cold snow-filled nights in Siberia as well as opportunities to sneak up on unwitting guards freezing their buns off!
The game is set to release on January 28th for the PC and joins the the Xbox One version that launched back in November 2015 where it will be a timed exclusive (it will come to the PS4 later this year).
Personally, I am excited for this game. I picked up its predecessor during a Steam sale for super cheap only to let it sit in my inventory for about a year. It was one of those 'I'll play it eventually, but it's not really a priority' things where the price finally got me (heh). Little did I know how wrong I was, because once I finally got around to firing up the game, I played it near constantly until I beat it! It was a surprisingly fun reboot of the series, and I am hopeful that RofTR will be more of the same!