Oculus has announced an upcoming pre-order date for 'Oculus Ready PCs' from mainstream manufacturers, and these will be bundled with the Rift VR headset (and everything that comes with it).
(Image credit: Oculus)
“Today we’re excited to introduce the first Oculus Ready PCs from ASUS, Alienware, and Dell! These PCs have been battle tested and certified by Oculus to deliver an incredible Rift experience. We’re also thrilled to announce that starting February 16 at 8am Pacific Time, you can pre-order Oculus Ready PC and Rift bundles from Best Buy, Amazon, and theMicrosoft Store, starting at $1499 USD for a limited time only.
All bundles include an Oculus-certified PC and everything that comes with Rift – the headset, sensor, remote, an Xbox One controller, EVE: Valkyrie Founder’s Pack, and Lucky’s Tale!
Pre-orders for Oculus Ready and Rift bundles will ship in limited quantities to select countries and regions from retail partners starting in April.”
So what kind of gaming system are you getting for $1499? Of the ‘Oculus Ready’ PCs, the baseline specs across the board are an Intel Core i5-6400 processor and NVIDIA GeForce GTX 970 GPU, along with 8 GB of system memory. This is in keeping with Oculus’ published specifications from last summer: “The recommended PC specification is an NVIDIA GTX 970 or AMD 290, Intel i5-4590, and 8GB RAM."
Including the Rift VR bundle makes the price tag sound a lot nicer for what is otherwise a pretty basic gaming setup, as Rift costs $599 on its own. Still, is it worth $900 for a Core i5/GTX 970 gaming system? Factoring in a Windows license and all parts it's not a terrible value proposition, though most early adopters of this VR tech will likely not be starting completely from scratch.
A quick check on Amazon for the first system bundle listed shows “Currently Unavailable”, as pre-orders begin February 16 at 8:00am PST. You’ll be waiting even longer to have product in hand as the actual release date is April 23.
I cant help but feel that
I cant help but feel that thats a bit too weak a system for any real worthwhile content. Wasn’t it stated that for “AAA” style games you would atleast need 2 GPUs?
I agree. Even a Titan X, by
I agree. Even a Titan X, by itself, will not be able to run AAA games smoothly (consistently over 90fps) at the Rift’s 2160 by 1200. Furthermore, 8Gb of ram is not enough anymore, especially in the case of VR where a frametime spike from paging in a game will have way worse effects than when it happens on a monitor.
Although I haven’t used a Rift of any sort, I don’t think that the consumer model’s 2160 by 1200 (split between the eyes) is anywhere close to enough. I think 4k per eye is probably where the experience will really become comfortable for extended use. I hope I’m wrong, because 90+FPS at 2X 4k is likely not going to be possible in games like Star Citizen for two or three more GPU generations.