Flagship GPUs

Rise of the Tomb Raider (DirectX 11)


Featuring epic, high-octane action moments set in the most beautiful hostile environments on earth, Rise of the Tomb Raider delivers a cinematic survival action adventure where you will join Lara Croft on her first tomb raiding expedition as she seeks to discover the secret of immortality.

Updated: Rise of the Tomb Raider: AMD and NVIDIA Performance Results - Graphics Cards  5

Updated: Rise of the Tomb Raider: AMD and NVIDIA Performance Results - Graphics Cards  6

Updated: Rise of the Tomb Raider: AMD and NVIDIA Performance Results - Graphics Cards  7

Settings for Rise of the Tomb Raider

Updated: Rise of the Tomb Raider: AMD and NVIDIA Performance Results - Graphics Cards  8

Settings for Rise of the Tomb Raider

First up we compare the likes of the GTX 980 Ti and GTX 980 from NVIDIA and the Fury X and R9 Nano (after its recent price cut) from AMD. At 2560×1440 the GTX 980 Ti leads the pack with an average frame rate at 65 FPS or so, with the Fury X slightly behind at 62 FPS. The R9 Nano has the edge over the GTX 980 though, 57 FPS against 54 FPS, likely giving some readers pause over that shifted R9 Nano in the AMD product stack.

But there is more to the story here. You can see in the Frame Times graph that both the R9 Nano and the Fury X have consistent, repeatable and problematic frame time spikes. Both of the Fiji-based GPUs have trouble in the middle as well (~33 second mark). The same is not true for the GeForce cards, which maintain smooth and consistent frame times throughout. This likely isn't a pure frame buffer size issue, the GTX 980 has a 4GB memory configuration after all, but clearly the Fiji GPUs suffer. The Frame Variance graph tells the story from another angle, with the 95th percentile result indicating 2-3ms of average latency while the GTX 980 Ti and GTX 980 are closer to 0.5ms.

Rendering Rise of the Tomb Raider at 4K is HARD WORK for these GPUs, with the GTX 980 Ti and Fury X essentially splitting the victory at 35 FPS on average. The R9 Nano is able to just sit on 30 FPS while the GTX 980 falls to 25 FPS or so. However, the same spikes in frame times on the AMD Fury X and R9 Nano exist here as they did at 2560×1440 – clearly there is a software problem on the game or driver side at work.

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