Missed the 12-hour event? Live the magic for yourself here:
Several weeks ago, I tossed out the idea of doing a long-form live stream with the goal of showcasing for our readers, viewers and fans what we do around here. Why not dedicate a full day to interviewing guests, playing some games, doing some Q&A and putting together some projects? Well that's what we are doing.
Let me introduce you to…
Streaming Out Loud – PCPer Live!
March 6th
Starts: 9am PT / 12pm ET
Ends: 9pm PT / 12am ET
PC Perspective Live! Page
Need a reminder? Join our live mailing list!
That's right, we are hosting a 12-hour long live stream on PC Perspective in which we will drag as many guests in with us as possible to talk shop, giveaway some hardware and celebrate PC enthusiasts and technology!
Guests:
- Patrick Norton, tekthing.com
- Tom Petersen, NVIDIA
- Andrew Coonrad, Logitech
- Jacob Freeman, EVGA
- David Hewlett, The Internet
- Dan Baker, Oxide Games
- Ben Kuchera, Polygon.com
Prizes:
- EVGA
- 650 GQ Power Supply
- 650 P2 Power Supply
- Z170 Classified K
- GTX 970 (3975)
- AMD
- AOC G2460PF FreeSync 24" 1080p TN
- Corsair
- VOID Surround RGB Headset
- M65 RGB Mouse
- Strafe RGB Keyboard MX Silent
- Logitech
- G502 Proteus Spectrum mouse
- G810 Orion Spectrum keyboard
- G640 mouse pad
- MSI
- X99S SLI Krait Edition motherboard
- 5x Thunder Storm gaming mouse pads
- OCZ Storage Solutions
- 2x Trion 150 480GB SSDs
- More to be confirmed!!
Activities (schedule to be determined):
- Allyn teaches soldering
- Future of VR discussion
- Q&A from chat and Twitter
- Building a table PC
- Gaming sesssions: Rocket League, UT2004, more
- Ken vs. Ryan Steam Controller Challenge
- Riveting game of RISK on a table-top PC
And of course, who wouldn't want to tune in and see the carnage of a team of wily computer nerds attempt to keep a live stream on and stable for the entirety of a 12 hour day? If nothing else, it might be fun to see what breaks, right?
I want to thank our friends and sponsors for getting together some prizes for us as well as to the guests that willingly are going to spend some of their Sunday with us, all in the name of PC gaming and PC hardware!
Have anything specific you want us to cover or discuss? Let me know in the comments below!! Don't forget to sign up for our PC Perspecgive Live! Mailing List to get the latest updates on dumb shit like this we will be doing in the future!
PS: You can find the schedule for Sunday's live stream festivities after the break!

Time (Eastern Standard) | Segment |
---|---|
12:00pm | Introduction, 3D Print Start |
12:15pm | Table PC Build Start |
12:30pm | Gaming Session #1 Giveaway #1 |
1:15pm | Dan Baker Interview |
1:45pm | Table Build Check in |
2:00pm | Ben Kuchera Interview |
3:00pm | Giveaway #2 |
3:15pm | Q&A Session |
3:45pm | Andrew Coonrad Gaming Session Giveaway |
4:45pm | Table Build Finale |
5:15pm | David Hewlett Interview |
6:00pm | Giveaway #3 |
6:15pm | Tom Petersen Interview |
7:00pm | Setup / Q&A |
7:15pm | Allyn Teaches Soldering |
8:00pm | Gaming: Racing with Josh |
9:00pm | Giveaway #4 |
9:15pm | Jacob Freeman Interview |
9:45pm | Steam Controller Challenge |
10:15pm | Patrick Norton Interview |
11:00pm | RISK Giveaway #5 Q&A |
12:00am | THA END |
I’ll check out some of it but
I’ll check out some of it but not sure I’ll have time to watch all 12 hrs.
I’ll watch some it. Any idea
I’ll watch some it. Any idea what time Patrick Norton will be on?
Actually how about a list of
Actually how about a list of guest times and segments so we don’t miss anything.
I’ll try to get that together
I'll try to get that together closer to Sunday.
I want to see some more build
I want to see some more build your own Steam Machine videos, with an emphasis on listing available, Motherboard, GPU, and other hardware that works with Steam OS. That includes building some full AMD based mini-ITX, up to the largest most powerful full AMD based gaming rigs!
I want the devices'(GPU, motherboard, other) SKU numbers listed also, so users who want to avoid M$, Intel, and Nvidia, for some more affordable Steam Machine builds can purchase hardware that they know will work with Steam OS. More information about working more open source drivers into the builds along with the normal amount of information which is readily available for the closed source drivers.
There will need to be more information in the future about installing Vulkan on all OSs, in addition to keeping up with Vulkan’s progress now that Vulkan API 1.0 standard has been released!
I’ll be tuning in and out
I’ll be tuning in and out during the day!
Actually it would be awesome
Actually it would be awesome if your team could help me diagnose, live, why I can not install an AMD GPU in my PC since updating to Windows 10? I get boot hang, nothing happens. 🙂 In my opinion it would make great stream content! I have an Intel 3700k on a ASUS P8Z77-V PRO MoBo, 16 GB (4×4) DDR3 1800 Crucial Ram and an AMD R9 290X GPU.
it maybe cause it’s new
it maybe cause it’s new harware, and newer OS blocks new hardware and says that your OS is not genuine, that maybe one reason
or just maybe hardware compatibility problems, try out all the PCI-E slots
if that doesn’t work, reinstall your old system after backing up
Have you tried disabling UEFI
Have you tried disabling UEFI in the motherboard’s BIOS? Alternatively, there’s a switch on the GPU that tells it which BIOS to use when to boot up. It’s possible that the BIOS you were using is now corrupt. Switching to the other one should be possible.
I want Peterson to talk about
I want Peterson to talk about Async driver support + Why the 780Ti is almost 30% slower in newer games than the 290x. No one ever asks him the hard questions and nvidia has so far been silent about these issues.
This, and free sync support
This, and free sync support in pascal
I realise now that async can
I realise now that async can refer to both the display and the scheduler technology. Ask about both please.
Asynchronous driver support
Asynchronous driver support is not going to do Any Good for Nvidia without the full asynchronous hardware in their GPUs to take advantage of DX12’s/Vulkan’s asynchronous support. That Nvidia asynchronous support implemented in software/drivers is still going to not be able to respond fast enough compared to AMD’s fully implemented in hardware support in AMD’s ACE units.
With Nvidia’s GPU process thread dispatch and management implemented in software and not fully in hardware it means that Nvidia’s core execution resources will remain idle for many clock cycles waiting for the thread management/dispatch done in software to be run to figure out how to schedule threads more efficiently, and by the time Nvidia’s much slower in software thread dispatch/management solution can even be run to react to changing asynchronous thread events, many hundreds of Nvidia’s execution units will remain idle for lack of a much faster hardware based GPU processor thread dispatch and management solution built into the hardware!
Nvidia does not have as fine a grain of thread scheduling/dispatch/management as AMD’s fully in hardware GCN implementation, with Nvidia having to wait until the end of a draw call to schedule compute or graphics workloads on its Execution resources(shaders, CU, etc.).
Only FULLY in the hardware asynchronous compute is going to be able to operate the GPU processor thread scheduling/dispatch/management at the speeds necessary to respond to asynchronous thread events, as software solutions have to themselves be run from much slower cache, or even slower memory, compared to having the thread scheduling/dispatch/management algorithms implemented in the GPUs hardware and able to be run on the GPU’s hardware units at speeds necessary to keep up with the rapidly changing thread workloads.
Why do you think that Intel runs their SMT(Hyper-Treading[TM] Intel’s marketing name of Intel’s version of SMT) using fully in the CPUs hardware specilized units for the CPU’s thread processing/dispatch/management. Those asynchronous hyper-treading(SMT) units on Intel’s CPUs operate at an even higher clock multiplied rate than the main CPU system clock to get the thread management decisions made before even one main CPU clock-cycle, or those CPU’s pipelines: FPU, INT units, and other units will sit idle with no work to do, even with the instruction/other queues backed up with work waiting to be dispatched and run.
Nvidia is just going to have to get ACE type units of their own, or they will be behind with the latest in GPU hardware abilities, and unable to fully keep their GPUs execution units properly utilized. Both DX12, and Vulkan will not help if the asynchronous functionality is implemented software, as software is hundreds of times slower to run the thread management algorithms than the same algorithms that are done in the GPUs hardware like AMD does with its ACE units.
I really want to win that
I really want to win that car!
Is any of this going to be
Is any of this going to be available on your youtube channel. Like during your weekly podcast, I will be at work and will have to watch it later.
Same boat here, at work and
Same boat here, at work and unable to watch. Was wondering if the stream would be cut up into segments, or just uploaded in a couple of big chunks to YouTube?
i wanna the order of people
i wanna the order of people coming in…..
cuz over in uk it starts at 5pm and ends at 5am…..
and i got work…..
that x99 board though…..
i hope the soldering, QnA,
i hope the soldering, QnA, discussion and the table building comes first….
got work on Monday so i can’t stay up till 5am next day….
i’d like to see Petersen talk
i’d like to see Petersen talk about whether Pascal is gonna be a efficiency architecture or a computation architecture…..
i’m still on kepler cause maxwell double precision is just too horible
I’d really like to see Tom
I’d really like to see Tom talk about how FlipEx works and what NVIDIA’s feelings are about games distributed through the UWA platform on Windows 10. Especially now that high-profile releases like Quantum Break are appearing on there, I imagine that NVIDIA is doing their best to get things like G-Sync, 3D Surround, and SLI working in these games, and I’d like to get a sense of the complexity involved in making these things work for UWA games.
I’m also definitely tuning in for Dan Baker’s chat. That’s going to be really good.
If you need advice on how to
If you need advice on how to keep a stream running for 12 hours straight, reach out to the crew at StreamerHouse on Twitch, they stream 24/7.
Can we get Josh to give an
Can we get Josh to give an intro to process tech or something? You should be able to kill quite a few hours with that
1. Getting David Hewlett is
1. Getting David Hewlett is flipping amazing.
2. Getting Ben Kuchera is flipping terrible. I will be tuning out when he comes on. I don’t think a console centric apologist belongs on a PC podcast.
Reasons: http://www.gamergatewiki.com/index.php/Ben_Kuchera
I will be tuning in! Great
I will be tuning in! Great and fun idea guys.
Do you have to tune in to all
Do you have to tune in to all of it to participate in the contests or will the giveaway links be posted?
Some interesting guest!
You
Some interesting guest!
You even have David Hewlet from Stargate!
And the activities are interesting too!
Will have to take out my soldering kit and try to learn a few things from Allyn 🙂 Maybe teach someone else while I’m at it.
** Could we have a in-chat tag system to submit questions?
A lot of questions are missed when the chat becomes overwhelmed.
Thanks 🙂
Interesting idea, not sure
Interesting idea, not sure how we would implement it quite yet though…
I am not aware how you filter
I am not aware how you filter the chat from your end, but you could always set a Q&A user, and when we want to submit a question, the Q&A tag has to be present at the beginning.
From there, you should be able to filter only the Q&A tagged entries.
I think you’ve done something similar to this before, but was never implemented as a standard.
Look forward to the event.
I
Look forward to the event.
I am looking for some ideas on an old NeXT cube case build I have been wanting to do.
It’s basically a 1 foot square cube case made of magnesium, so thinking I need to stick with ITX or Micro ATX to fit everything in it. Ideally want Core i7, 32GB ram, GTX 970 as the heart of the setup.
Can you help me with finding solutions on what kind of back plane to use for the mobo and mounting things in general? The back is wide open so need to find some kind of way to add some support/chassis for this whole thing to rest on securely.
Once I have that I think I can get proper parts/cooling/etc.
Thanks!