DX12 API support has arrived for the new Lara Croft game, for those with the hardware and software to support it.  For AMD users that means Fury or 300 family cards, which offer DX12.0 support and for NVIDIA, 980 Ti and all other Maxwell GPUs which offers 12.1 as well as 12.0.  The difference in support is likely because of the game, not the hardware in this case.  [H]ard|OCP takes a look at how well the cards perform in both DX11 and DX12 and as it turns out the warning below is very accurate and perhaps you should wait for a few more driver updates and game patches before switching over to DX12.

"Rise of the Tomb Raider has recently received a new patch which adds DX12 API support, in addition the patch adds NVIDIA VXAO Ambient Occlusion technology, however just under DX11. In this evaluation we will find out if DX12 is beneficial to the gameplay experience currently and how it impacts certain GPUs."

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