Not a whole lot to go off for this announcement. I mean, hints have been dropped, partners have made announcements, and leaks have surfaced for over a year at this point. The only thing that today brings is a release window: March 2017. The final name, exact specifications, and even whatever the thing is that makes this console different, are all currently unknown. Given that E3 2016 will be the last E3 before release, though, I expect that we will find out all about it in June.
Speaking of announcement dates, though, today is an odd one. Midnight (PST) on a seemingly random Wednesday in April doesn't hold any significance to me. Sure, it aligns with their earnings report for investors. Maybe a release date would help raise their stock price (or buffer its potential fall) but it doesn't mean a whole lot for its fans. Does that matter, though? Maybe not.
While this site is PC-oriented, we do touch on console coverage. When the WiiU launched, Ryan disassembled the console over the course of a five-hour livestream, which was archived YouTube. (He dismantled the Xbox One and PlayStation 4 as well.) We are also interested in how AMD benefits from this whole arrangement. That company is one of the few sources for x86 processors, which gaming consoles have been flocking to, as well as high-end graphics. Combine the two, and you can get a relatively cheap system that is quite competent (for not having a discrete, add-in graphics card) at gaming workloads. According to AMD's previous earnings call, they secured multiple design wins, but we'll need to wait and see whether this is one, and whether it includes the CPU this time. As an aside, Nintendo also recently joined the Khronos Group, so that could eventually be interesting for our readers, too… or not.