The Witcher 3: Wild Hunt
The Witcher 3 (DirectX 11)
Played in a third-person perspective, players control protagonist Geralt of Rivia, a monster hunter known as a witcher, who sets out on a long journey through the Northern Kingdoms. In the game, players battle against the world's many dangers using swords and magic, while interacting with non-player characters and completing side quests and main missions to progress through the story. The game was met with critical acclaim and was a financial success, selling over 6 million copies in six weeks. The game won multiple Game of the Year awards from various gaming publications, critics, and game award shows, including the Golden Joystick Awards, The Game Awards, Game Developers Choice Awards, and SXSW Gaming Awards. –Wikipedia
Settings used for The Witcher 3
The Witcher 3 is an interesting beast. All of the AMD CrossFire configurations have trouble with the opening section of our test run that is just the character running through the middle of a town. Once we get through it and into and open area, it settles down, but the effect is noticeable enough to really ruin the gaming experience. You do, after all, spend quite a bit of time in towns! This is where Frame Rating is so important: the 980 Ti cards in SLI only have a 7% average frame rate advantage, but by looking at the frame time and variance data, it's clear that AMD has catching up to do.
The results when tested at 4K are very similar, though the 295X2 is having a tougher time keeping frame times in check. In this case, the average frame rate actually puts the GTX 980 Ti behind the Radeon Pro Duo, but for that last 5% of frame times, the GeForce cards are able to provide a better gaming experience.
|Radeon Pro Duo 8GB, Average FPS Comparisons, The Witcher 3|
|R9 Nano CrossFire||R9 Fury X||R9 295X2||GTX 980 Ti SLI|
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind.